I've been noodling this at school for over a week now...
if you have a client.-string (or a client.-var) and you want another client to edit it (ex: bank script and hp script) can you do (if they are in level & have client.blah set to 10):
NPC Code:
message #s(strtofloat(players[2].blah));
and actually have it message player index 2 string client.blah?
I'm trying to think of workarounds to p2p commands.
Gohan