
03-01-2002, 12:27 AM
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Have A Drink On Me
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Join Date: Jun 2001
Location: Somewhere In Time
Posts: 7,442
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Maybe we could make an NPC that is like a wallet and it can only hold so much money. (say 5k for arguements sake)
And once you have 10k in the wallet you cannot get anymore money.
You would need to put it in a house chest but we could also make them have a limit on them. (say 15k)
So basically what you are doing is restricting the amount of money that any one player can have to 25k.
Thats one way to solve the money problem.
Another would just to make people with more moeny lose more when they die.
Or simply just make items more expensive so money would be drained faster.
Like the staff NPC SK is making (the one thats for mining, pking, shoots magic, crafts etc) that should cost a lot of money because it can do so many things.
Well thats all my ideas for solving the money problems. |
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