
02-25-2002, 09:47 PM
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Graal Administration
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Join Date: Jan 2000
Location: Admins
Posts: 11,693
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Kaimetsu I think he just asked if there
is some easy way to do it, like you can
call replaceani to change the default animations.
I guess the 'easiest' way to do things like that
is to take an npc which has the same gfx like the
wall, and make it dontblock & drawunderplayer.
Another way would be to use addtiledef2 to add
new tiles (which look like the wall tiles) ontop of
some non-blocking tiles in pics1.png and then use
those tiles instead of the normal wall tiles. It will
look like normal wall but will be non-blocking.
If you want to make the wall tiles non-blocking for
all levels you have without editing them, then you
need to script your own player movement or ask
someone else for it. Some months ago I have posted
one on the 'new races' forum. |
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