Quote:
Originally posted by Tyhm
Weird. I use hitobjects on the rescripted Trident, and people complain that it lags so much it's unfair now. Almost everything else uses for/next loops and no complaints.
Whatever.
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They think it lags because they attack where they think the enemy is and it doesn't register as a hit because their version of the world is off by a few deciseconds. But then they try the other weapons with for/next and they can hit people every time if they just get it right on the clientside. So to sum up: Graalians are stupid and don't understand lag.