I replaced the
if(actionblah) {message blah; } with
if(actionblah) { putleaps 2,x,y; } in the client side part, and it still no workie =(. It worked when I tried switching around the if(playerchats) part, and the if(actionblah) part around clientside --> serverside, clientside --> clientside, and serverside --> serverside. But it doesn't work serverside --> clientside
.
Maybe there's a bug in the npc server? =(