
02-15-2002, 10:08 AM
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Registered User
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Join Date: Aug 2001
Posts: 710
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Re: Re: Mushrooms Picking
Quote:
Originally posted by Saga2001
A lot of times with non-p2p what happens is since there is no npc server, the player leaves the level, and the timeout dies. What I would personally suggest is use some save[] vars and save the last player's id than if a new playerenters, with a new id, it immediatly shows, itherwise it says hidden and resets the timeout to show.
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