Quote:
Originally posted by Falcor
Acually, I could make different catagories really Ez. And it isn't that sences to make lots of unique npcs insteaf of making 4 or 5 really long ones that handle everything. But your way is fine and I hope it works out.
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Well think about it. You have 2 weapons, lets say a spear and a sword. What do they do exactly? The both attack, only with different anis and ranges. (well, in Murasamune its alot more complicated, just being general right here). So instead of having a NPC called "Spear" and another called "Sword", I have a single called -weapons, and using the strings I define the range, power, and all that. I can also add secondaries to it if I wanted...but you get the point. It reduces the lag all in all.