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Old 02-14-2002, 04:20 AM
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To do what I mentioned you would need to include memory in the AI's design. And it would be good if the AI remembered players specifically by account name too.

It would remember that player a hit him about 4 more times than player b and it would try to kill player b more.
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<Dustyshouri> no, RogueShadow is always talking about scripts lol
<Dustyshouri> in fact, he pretty much brought Graal back as a topic single-handedly
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