Quote:
Originally posted by Kaimetsu
Just a point... There's not really any maths in this movement stuff. It's just logic, really.
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Take a look at it. It may not be math, but its...well it is math...hehe. Its multiplying all these variables in the dirgo, the bush detection,onwall detection...tons of complicated confusing stuff...I hate movement script. AI and movement are the hardest things for me to do
Then again, math is logical, making your statement valid anyway.