Quote:
Originally posted by Stefan
I am working on redoing the npc parsing and scripting engine,
can take some months though; the error msgs and syntax
styler will be better then
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Hey Stefan, remember to add function-folding!
In case I have to explain this to anybody: When working on functions we usually make general case stuff like "swingSword" or whatever and then once it works we never touch it again. So what'd be supremely good is if we could have the code for that function be hidden, leaving only something like "swingSword()" on a line. Then we can click this to expand the function and display all the code. It'd make editing scripts way quicker since we won't have to scroll through a million miles of code on complicated NPCs.