
01-25-2002, 07:55 AM
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Banned
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Join Date: Jun 2001
Posts: 3,993
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Quote:
Originally posted by royce
Mainly what happens is that the first person that enters the level will be affected by npc's if it uses player manipulation but when timereverywhere is coded it constantly is checking the level for players and events. When it is done without the command the second player or the second consecutive player in the room gets everything loaded from the first player.
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