Thread
:
addspritedef
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01-22-2002, 08:06 AM
ArchOwl
KHERRUPTED SHROOM
Join Date: Aug 2001
Location: SOMEWHERE, DAMNIT
Posts: 2,464
Quote:
Originally posted by jeff335
Or better:
addimgdef
image
,
targetimage
,
levelstart
,
x
,
y
;
Image is the image you are applying, targetimage is the image you are applying it to (can be pics1, state, or anything else), and the rest is just like tiledef.
I NEED THAT BADLY I NEED THAT BADLY I NEED THAT BADLY I NEED THAT BADLY STEFAN PLEASE IMPREMENT IT INTO THE NEW VERSION AHHHHHHHHHHH
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