
01-16-2002, 07:17 AM
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Registered User
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Join Date: Nov 2001
Location: VA, USA
Posts: 501
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hmm
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okay, so, if it's clientside, it affects the player that placed it, if it's server side, it affects the 1st player in the level?
What about join? If you call an NPC using putnpc2, and use join, while in client side, will that not function, or will it work fine and effect the caller of the npc.
ex:
//#CLIENTSIDE
if (this.blah = 0) {
putnpc2 {join scriptname.txt};
}
or does join ONLY work if it's in a server side section? |
__________________
~War Lord Mpg2
Bravo Online's Asst. Staff Manager
"Sittin by the tree, sippin eggnog, waitin on christmas gifts"
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