Thread: putnpc/putnpc2
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Old 01-16-2002, 07:17 AM
mikepg mikepg is offline
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hmm

okay, so, if it's clientside, it affects the player that placed it, if it's server side, it affects the 1st player in the level?

What about join? If you call an NPC using putnpc2, and use join, while in client side, will that not function, or will it work fine and effect the caller of the npc.

ex:
//#CLIENTSIDE
if (this.blah = 0) {
putnpc2 {join scriptname.txt};
}

or does join ONLY work if it's in a server side section?
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