Quote:
Originally posted by BlKnight
Oh please, make something good and people will like it, you have a few weeks to fix buggy NPCs...thats all you need. Simple as that...stop your complaining, I have waited a year and half trying to get my PW up, and one thing I have learned is stuff you thin is good isn't...you made think your stuff is good, but to others it isn't...work on something long enough, hard enough, with enough to do, then it may be good. Stop looking for the easy way out, because there isn't an easy way.
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Unfortunately that isn't true. No matter how good your stuff is a lot of people won't like it, wether out of spite, jeleousy, or flat stupidity. Though I agree a lot of bad builders really think their work is awesome. Though think of it this way, if the server is good enough to get put online you would hope that means it passed a certain quality standard at least, so maybe the real change needing to be made is that the quality standard for level tiling should be weighed more than the scripts for a p2p server when it's being reviewed, because frankly most p2p scripts don't work correctly offline so there really is no way to test them out thuroughly before they go online.
I think it's a good idea for new p2p servers to have time to work on their server online before it's actually on the server list for players to enter so they can fix up their scripts. Ideally when a server goes up the levels "should" be built completely, so all the attention could be payed to scripts in that time.