
01-11-2002, 10:03 AM
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Registered User
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Join Date: Jan 2002
Location: Australia
Posts: 16
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Cool
Quote:
Originally posted by Tyhm
Blah, that's right, I fixed that a while ago...you can define an array of tiles they consider too high, currently set to the top tile of any given wall...so they can fly up castle walls, just not over them...
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Ok Cool  |
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