Quote:
Originally posted by konidias
Well.. I mean like.. changing which tiles are solid and which are walkable and such.. I'm using addtiledef2 right now.. but it's just an image overlay..
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Have stefan put one of those
addtiletypes #,x,y;
to the NPC list.
the # being like
walkable,
water,
water-deep
lava,
lava-deep,
unwalkable
and so on.