
01-04-2002, 07:07 AM
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Registered User
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Join Date: Dec 2001
Location: Washington-=USA=-
Posts: 143
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graal 2002 gani
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in the gani human_sword_swing
and human_axe
there is a
Def. attr3
how would I script that?
if(playertouchsme){toweapons axe;}
if(weaponfired){setani human_axe2,baxe0.png;
whitch one?
setplayerprop #p1,baxe0.png;
setplayerprop #P2,baxe0.png;
setplayerprop #p3,baxe0.png;
setplayerprop #p4,baxe0.png;}
or is there another one?
Thaks |
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