
04-29-2001, 02:57 AM
|
|
delterian loyalist
|
 |
Join Date: Apr 2001
Location: Michigan
Posts: 198
|
|
|
for beer script
if (playertouchesme) {
i forget rest of beer script but after that;
setflag drunk;
}
if (drunk && playertouchesme) {
unset drunk;
setflag drunk2;
}
if (drunk2 && playertouchesme) {
unset drunk2;
setflag drunk3;
}
if (drunk3 && playertouchesme) {
unset drunk3;
setflag drunk4;
}
if (drunk4 && playertouchesme) {
unset drunk4;
setflag drunk5;
hide;
}
for Meter-
if (drunk) {
message Your Drunkeness is at 1;
}
if (drunk2) {
message Your Drunkeness is at 2;
}
if (drunk3) {
message Your Drunkeness is at 3;
}
if (drunk4) {
message Your Drunkeness is at 4;
}
if (drunk5) {
message You are too Drunk...No more beer for you;
}
And then make them have coffee before they can have more beer-
if (drunk5 && playertouchesme) {
unset drunk5;
setflag drunk4;
}
if (drunk4 && playertouchesme) {
unset drunk4;
setflag drunk3;
}
if (drunk3 && playertouchesme) {
unset drunk3;
setflag drunk2;
}
if (drunk2 && playertouchesme) {
unset drunk2;
set drunk;
}
if (drunk && playertouchesme) {
unset drunk;
}
and there's an Original script by Lord Matt Essorexx
|
|
|
|