
04-28-2001, 07:41 AM
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The one, The only -
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Join Date: Apr 2001
Location: USA, Minnesota
Posts: 1,012
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it wouldn't
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it wouldn't be that hard to add in a weight script.
like you would have to set a string flag something like playerminusmovement=0
//0 would mean move normal
and with like each stone you would have it add .01 to that string or something like that.
then in a system weapon you would put like when the player moves you have it
playerx-#v(playerminusmovement)
something like that |
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Thanks,
-KJL
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