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Old 12-16-2001, 04:48 AM
Metal-Slug Metal-Slug is offline
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Quote:
Originally posted by Tyhm
1) Less lag is good
2) Graal not ceasing to be is good3) C'mon guys, we owe it to 'em. Stefan has had to pass up some juicy opportunities to make games for other companies, and Unixmad's funded this game out of pocket for the last, what, three years? Something like that. What's not to understand?
Strangely, it seems a lot. I tell people Unixmad paid for Graal's upkeep and maintenance out of his savings account, and they say "Well, why can't he KEEP covering the costs?"
(Are these people naïve, or just stupid?!?)
A few say he didn't earn the money anyway - just loaned out half the bandwidth to XXX sites. One, no idea where that info came from, two, that's still earning money chachi.

But back to Ghost Mode itself:
1) All Local Commands. If it encounters the script if(playertouchsme) hide;, it runs if(playertouchsme) hidelocal. It ignores putnpc and destroy, and setplayerprop, and setcharprop, etc, but hide and show come as hidelocal and showlocal-so they can at least explore a little bit!
2) Script Ghosts. I wanna make a ghost spar arena! I wanna make a sparringzone such that the people who don't enter via the NPC Warp are "PMable ghosts" until they leave the level! It'd be kinda like showstats on the minimap, how you can't force it to be visible if the player disables it: you can't make someone who is a ghost not a ghost via scripting, but you can make someone who is not a ghost a ghost temporarily, while they're in the room, via scripting. ^__^

Just imagine the possibilities...staff that can go Ghost at will, viewable events that don't lag the participants...I want to script ghosts!
i thought that was a rumor, (loaning the bandwith to porn sites)
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