
11-30-2001, 04:18 AM
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Registered User
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Join Date: Nov 2001
Location: VA, USA
Posts: 501
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well
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when im scripting stuff like that, If you stay in the same level as the NPC, the x,y stays where you put it. If it is a weapon, and you leave the level, the x,y automatically goes to 0,0. Thats why, if you had a weapon that played a sound before play2 came out, it sounded far away sometimes. |
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