Quote:
Originally posted by Saga2001
so if i wanted to trigger servergetchat, and the npc saying:
NPC Code:
if (actionservergetchat) {
actions...
}
thanthe npc would call:
NPC Code:
if (playerchats) triggeraction playerx+1.5,playery+2,servergetchat,#a;
?!?!?!?!
can someone answer if this would work for p2p? i need to make sure that thats all i need to fix...i am fairly new to p2p
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NPC Code:
it (playerchats) {
triggeraction 0,0,servergetchat,#a;
}
I think the X and Y have to be 0. Works when it is, so I dunno.