
11-29-2001, 06:46 AM
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Registered User
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Join Date: Jun 2001
Location: Washington State, USA
Posts: 980
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Hee hee. My turn to post.
1) Well, each time you call putnpc, you have to download the npc's code, so if you rapidly place npc's.......
2) I think so. I think when Stefan was explaining about the new way server.strings are handled, he told about a limit. Not sure though.
3) The limit on NPC Weapons is about 22k. I rounded up, I think. Once your NPC hits past that limit, it stops saving on the server.
4) Well, NPC Weapons I think are handled by the client. The only time it would lag is when they get downloaded from the server.
5) Ok.
6) I think index 1-200 are seen by everyone. Or else its 0-199. Or 1-199. Or like that.
Well, I know most of these have been answered, but I decided to answer them anyways because I got nothing better to do. Oh wait. CRAP. I still got homework... Stupid Labor Reform... |
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-Boco
FLKJH$TRFG*$(&%>FMG >REN<>F ;.kjsd
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