Quote:
Originally posted by Sigla
That WOULD be helpful.. I'm just not sure how that would be implemented.
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Quote:
Originally posted by Stefan
Hmmm Weapon editing would be possible,
(the commands are enable for RCs :-)
although I don't know how we can do
a 'addweapon' on client-side. The normal
method is that the client sends the id
of the npc to the server, then the server
adds the weapon. The player must be
in the same level like the npc so its
some kind of protection against people
adding all weapons by hacking the client.
How do we do addweapon without the
problem of letting the client add all weapons he
wants (i mean he would just need one weapon
that adds all other weapons...)?
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you don't need to know how to implement it. Stefan does.
just being able to delete weapons from the database would be helpful. even if we couldn't change them or add them with it.
(although that would be VERY nice)