Quote:
Originally posted by grim_squeaker_x
NPC Code:
if (initialized||timeout) {
with (getplayer(#s(this.buddy))) message #c;
timeout=0.1;
}
Should work.
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grim, players dont message, they setplayerprop...
NPC Code:
if (initialized||timeout) {
with (getplayer(#s(this.buddy))) setplayerprop #c,#c;
timeout=0.1;
}
that should work