
11-03-2001, 03:10 AM
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RadioActive Monkeeh
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Join Date: Apr 2001
Location: dirty south
Posts: 2,112
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if you have 2 npc's one is like
if (playerenters) { on=1; }
then the other
if (playerenters) { on=2; }
they would confuse each other, because they would be sharing it, but if you have
if (playerenters) { this.on=1; }
then the other
if (playerenters) { this.on=2; }
then on for the 1st script would be 1 and on for the 2nd script would be 2 .. they would be variables for the npc itself |
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