Quote:
Originally posted by Tyhm
Yeah it was fun, but counterproductive. In a perfect world newbies and reviewers (pretty much all reviewers are newbies, mind) would come in and be thrilled by the total lack of flow, instead of writing it off as being "Unfinished" and never coming back--or upgrading.
The idea with the wall was if nobody ever gave him any stones, the wall would crumble eventually and there would be another attack. Too much work though.
|
Reviewers won't give high rating for the game if they see people don't have fun in it.