
06-27-2001, 01:01 PM
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Join Date: Mar 2001
Posts: 7,206
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how am i confusing? and what is this simple way out? changing default animations does NOTHING other than replace the default animations. As i said before, when the player stands on swamp tile, graal recognizes that and then copies from sprites.png the img(s) for the grass around the player's feet. you cant redefine that in a gani. if that were possible, then i would have done it, but because you cannot do that because 1 gani is used for all walking....no matter what tiles you are on. |
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