Quote:
Originally posted by kyle0654
G_Yoshi:
define all the sprites you want to have carryable in your custom carry gani. Then, place the default one in the right position on all directions. When you get that done, it's down to notpad editing of ganis. You can just call the gani with a parameter based on which of these is set:
And what season/tileset you're using, and bam, you've got your custom carry sprites. Check out the gani attached for a little example of how to do this (you'll need to open it in notepad to understand).
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WOAH!!!!
WOAH!!!!!
WOAH!!!!!! YOU ARE THE BEST!!!
*gives kyle a tankload of muffins, and a 5 layer cake*
YOU DESERVE IT!!!
You know how much stuff I can do with that???