
10-24-2001, 03:03 AM
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bryan986
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Join Date: Apr 2001
Location: Force 10
Posts: 1,153
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i found out the exact length of the string to have the error
if you have a string that is longer than one line in the flag list whatever is past the one line will be left in the flag list when the string gets set again
use this code:
if(playerenters)
{setstring string,this is a really long string so it will leave pieces of itself behind;
}
go into the level once then go back into the editor, thats ok but then if you go into the level again everthing from 'will' and after will be left in the flag list in addition to the new string which got set again when you went into the level |
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