Quote:
Originally posted by Stefan
Explain please
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for example if you set a string like:
setstring whateverstring,hello how are you today? I am good and so on;
or something long .. then when you do
setstring whateverstring,;
there might be pieces of the string behind .. like if you check your strings it wouldnt be empty it would have a part of it like
"good and so on" ...
get it ?
^_^ ezier if u try it urself hehe..
I think you had fixed either the level editor or the rc to support long strings but i think one of them still has this problem