Quote:
Originally posted by TDO2000
I think Xavier is right:
if(keydown(5)&&this.buymode=1){
message ;
this.buymode = 0
enabledefmovement;
hideimg 200;
hideimg 201;
hideimg 202;
hideimg 203;
hideimg 204;
}
if(this.buymode=0){
enabledefmovement;
}
take the last one because if u buy from the second merchant this buymode of the first one is 0 so u can move but number 2 siabled so you collaps 
u have used enabledefmovent before so it should be enough...
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First of all, thanks for agreeing with me, but its Xavi
ar.
Second of all, I don't know if I was the only person that had trouble following the wording and bad spelling of that, so here's my interpretation(sp?):
Delete the if (this.buymode==0) {enabledefmovement;}..You don't need it