Thread: G U I L D S
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Old 10-12-2001, 12:13 AM
SkooL SkooL is offline
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Re: Re: Guilds

Quote:
Originally posted by Jerom

The sword idea is pretty cool, like guild requirements in order to be a member. Why stop at just swords? Go for the shield power, heart count, perhaps gralat ammount, online time, spar ratings, etc.
oh! And another thing I've been wanting for a while... Would it be possible to make a section in the guild manager to make allies? When you're allied with a certain guild, you can't harm that guild with swords(as if they were a part of your own guild). Although the other guild must accept the inventation for the alliance before the two guilds become allies.
I don't even like the idea of not being able to hurt your own guild members, let alone not being able to hurt allies. In life, if you accidently hit your friend; he's going to feel it.
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