Thread: My Idea...
View Single Post
  #4  
Old 10-11-2001, 07:50 AM
Tyhm Tyhm is offline
Psionic Youth
Tyhm's Avatar
Join Date: Mar 2001
Location: Babord, West Graal Deaths:1009 Kills:1
Posts: 5,635
Tyhm has a spectacular aura about
Important rule-we need a team of guys that are good at math to write up the fairness guidelines. Like rarity, power, etc: A card gets points equal to its rarity, from 0 (most common, ie land) to 100 (least common, ie Black Lotus). Attacks cost a lot of points, 1 damage is like 50 points, but a card gets an additional point for each MP point used, so you could have a common card that deals 1 damage for 50 MP+"tap", or an 50% uncommon that deals 1 damage for "tap". Health costs points too, 10 points for 1 health-to spawn a Bomy with 1 health, it takes 10 MP, but it does no damage. To spawn a Bomy that does 1 damage and has 1 health it would cost 60 MP at the most common level, so it would probably be a rarer card...say, 10% rarity for the "monsters". 20 points for attributes-flying, swimming, denimwalk, whatever.

If this is all confusing, just think D&D Character Creation. Making a card game is just like that. If Ghost Pirate wants his card to be a 0% rare 10/10 Flying with tap-deal 10 damage, he can't. He has to adhere to the formula.
Sound good? I'm starting to think we can seriously do this!
__________________
"Whatever," said Bean, "I was just glad to get out of the toilet."

"Power does not corrupt. Fear corrupts, perhaps the fear of a loss of power."- John Steinbeck
"I'm only acting retarded, what's your excuse?" queried the Gord.
- My pet, the Levelup Gnome

http://forums.graalonline.com/forums...&postcount=233
Reply With Quote