[ Delph Inc. ]
Here's the code which was used in the exe
This part is placed in the Unixmad character:
NPC Code:
if (playerlaysitem) {
while (itemscount>0) take2 0;
if (rupees>=5) {
for (i=0; i<npcscount; i++) callnpc i,housegateopen;
}
}
This is in the gate:
NPC Code:
if (housegateopen) {
set gateisopen;
play stonemove.wav;
for (i=0; i<64; i++) {
x += 1/16;
sleep 0.05;
}
}