NPC Code:
if (created || playerenters) {
this.keys={0,0,0,0,0,0,0,0,0,0,0};
timeout=0.05;
}
if (timeout) {
GetKeys();
DoActions();
timeout=0.05;
}
function GetKeys() {
for (i=0;i<11;i++) {
this.keys[i]=keydown(i);
}
}
function DoActions() {
if (this.keys[0]==1 && this.keys[6]==1) {
DoStuff;
}
}
Try that