Thread: jumping npc
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Old 09-25-2001, 08:56 AM
hendelbroadaxe hendelbroadaxe is offline
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Join Date: Sep 2001
Posts: 65
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jumping npc

i need a little help with this script all i need added to it is the onwall script to keep them from going over stuff like trees buildings etc.

if (playerenters) {
}
if (playertouchsme) {toweapons jump;
}

if (weaponfired) {
freezeplayer 1.5;playery-=1;sleep .1;
playery-=1;sleep .1;playery-=1;sleep .1;
playery-=1;sleep .1;playery-=1;sleep .1;
playery-=1;sleep .1;playery-=1;sleep .1;playery-=1;sleep .1;playery+=1;sleep .1;playery+=1;
sleep .1;playery+=1;sleep .1;playery+=1;sleep .1;
playery+=1;sleep .1;
playery+=1;sleep .1;
playery+=1;sleep .1;
playery+=1;sleep .1;}

if you can improve on it or think you can do it better than by all means do. thanks for any help with this.
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