Quote:
Originally posted by BocoC
Well, I have a mine where people see via a big light effect. I use seteffect to make the level's dark. When the player uses their lantern, a big light effect appears over them so they can see. Looks very nice. The only problem is that people who can't see light effects are stuck. They can't see because the level is so dark. Since seteffect can be seen by anyone who has 'Use Direct X' enabled, the 'lighteffectsenabled' flag always returns true. That is bad. I was asking Stefan if he could fix the lighteffectsenabled flag, or add a new one that checks if the player can see setcoloreffect commands.
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Ah. You shouldn't talk about clientside effects in a post offering suggestions for serverside stuff.