
04-10-2001, 12:47 AM
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Gunslinger
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Join Date: Mar 2001
Location: San Francisco, CA
Posts: 3,609
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weaknesses
Firstly all of this is only important should weaknesses/resistances even be implemented in the first place. Maybe we are wasting too much time thinking about it ^_^
We have kinda limmited ourselves to fire, ice and electrical attacks (because those are the most common in a lot of games I guess) we could expand beyond that to provide better alternatives for weaknesses/resistances. We could also have wind, earth, holy, dark, or whatever else we could think up. Originally I just tried to assign one of the three original elements (fire, ice, bolt) to each of the three currently available or in production non-human races (bomy, zorbi and zulite). One for each to promote in game balance (balance of magic, not necessarily an overall balance) But there is no reason why we couldn't expand beyond that. Now with that said...
The Sælei, which previously I neglected to work into this fold myself, has some interesting possibilities for weaknesses/resistances. If they can train in either black or white magic, maybe they could be weak against the opposite type of magic. A noble Sælei may choose to practice the pure white arts of good, but at the same time would be more susceptible to the evil curruptive influence of black? Or we could go the original route, since they are flying maybe they could be weak against bolt attacks (and no this is not necessarily a Pokemon inspired myth, most rpg videogames use this type of logic, its called suspension of disbelief, look it up) or possibly even ice (they fly, if you freeze them they would plummet to the ground and crash, potentially very damaging)
Also not to neglect the topic of affinity. Something with a high affinity of fire for example would be weak against ice attacks. Using this as a basis one could say that a Zorbi (having an affinity for water) would be weak against fire. This is also typically used in adventure (i.e. Zelda) and rpg games. But then the Zorbi and Bomy are both likely canidates for water affinity, maybe Bomy could be "Blast" affinity since they are so good around bombs. Zulite of course would be Earth affinity (earth is frequently weak against wind based attacks but we could switch that to bolt attacks if we had to, or even ice like I mentioned earlier)
However we arrange this though, I feel very strongly about each race having ONLY ONE elemental weakness |
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