Quote:
Originally posted by toad1413
Aha! Then I may have found a little but in your script. Remember that the chat text stays for about 1 min when you're standing still. All that time qualifys for playerchats. So it would most likely do the actions, then keep repeating the thing over and over until the chat text dissapears. So you might want to add something like NPC Code:
setplayerprop #c,;
in just after the playerrupees+=10.
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On the contrary, playerchats is only called when the chat is first created.