
09-13-2001, 07:04 AM
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Registered User
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Join Date: Jun 2001
Location: Washington State, USA
Posts: 980
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I think it would be a lot harder, but a lot funner if the player had to script the baddy to do results based on data that it gets. Basically, make the baddy-bot non-player controlled. Meaning, the player just activates it and it fights. =P |
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-Boco
FLKJH$TRFG*$(&%>FMG >REN<>F ;.kjsd
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