
09-09-2001, 05:29 AM
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Registered User
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Join Date: Mar 2001
Posts: 825
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*sighs* You... ugh... that would be the FIRST script!!
if (playertouchsme){
toweapons Leap Line;
}
if (weaponfired){
this.x=playerx;
this.y=playery;
this.dir=playerdir;
timeout=.05;
}
if (timeout && this.x in |0,64| && this.y in |0,64|){
this.x+=vecx(this.dir)/2;
this.y+=vecy(this.dir)/2;
putleaps 3,this.x,this.y;
timeout=.05;
}
And it doesn't all stay at the same x/y... :grrr: |
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