
09-09-2001, 03:53 AM
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Registered User
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Join Date: Mar 2001
Posts: 825
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Like this?
if (playertouchsme){
toweapons Leap Line2;
}
if (weaponfired){
this.x1=playerx;
this.y1=playery;
this.dir=playerdir;
this.out=0;
timeout=.05;
}
if (timeout && this.out<64){
this.out++;
setarray this.x,this.out;
setarray this.y,this.out;
this.x1+=vecx(this.dir)/2;
this.y1+=vecy(this.dir)/2;
this.x[this.out-1]=this.x1;
this.y[this.out-1]=this.y1;
for (i=0;i<this.out;i++){
putleaps 3,this.x[i],this.y[i];
}
timeout=.05;
} |
__________________
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