Quote:
Originally posted by Warcaptain
1) 100 Public Levels-
Explaination:
The playerworld must make a public world with at least 100 levels.
Not a one level playerworld with a waterfall.. what fun is that?
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Yay, so what do we get then? Lots of pure grass levels, whee!
Quote:
2) 2 Quests-
Explaination:
Since many arent sure what they want for their life system (since they yet dont know the full capabilities of p2p scripting) they shouldnt have to make a life system untill the server is up and they know all the capabilites of p2p.
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It is possible to make a perfectly functioning life system without needing P2P, if you don't believe me I'll send you one I made once.
And I'm wondering what this has to do with having 2 quests.
Quote:
3) Mini-Map, Big Map-
Explaination:
Do you need explaination for this? If your really that ignorant, then ill explain. Yo should need a big map and a mini map (128 pixel width of the big map) Of the server's overworld.
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Actually, that's already a rule for any server.