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Old 08-28-2001, 04:14 AM
KJS KJS is offline
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Cool humm stefan you should add this...

you should add

//#ENDCLIENTSIDE

so meaning like you can do something like

//#CLIENTSIDE
if(playerenters){
//#ENDCLIENTSIDE
this.blah = 3
//#CLIENTSIDE
enabledefmovement;
}


well I have a better example (using setlevel2)..

see you cant use setlevel2 clientside (it wont work unless your on an rc account)....

and I need a way to make it work... that is why I thought of this command...

if anyone knows anyother ways of doing it please tell me
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-KJL