Quote:
Originally posted by kyle0654
Actually, you're only partially correct there Gonmon.
Lag is caused by slow data transfer rates. Graal doesn't usually require too fast of a connection unless there's a lot of players or server NPCs in a level.
Now, machine slowdown is what causes the actual game to slow down when it can't process the information smoothly and quickly.
Jumpiness == lag
Slowness == computer
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also, if a bunch of connections at different speeds and ports and stuff, screws lotsa stuff up