Thread: Providence!?
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  #17  
Old 08-17-2001, 11:10 AM
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The problem is that there are still
script commands used that are not supported
since 1.2 (still in Graal but officially dead) like
playersays,
also often the } is missing,
and you must divide stuff in server-side and
client-side, and rename flags to client.flagname
if you want to save it in the account (when used on
client-side)...

It's not really hard to do, but there are not so many
npcs yet on providence so it should be possible
to fix it in a new days (the graal2001 golf course probably
has 5 times more npcs and more complex npcs :-)

I think the npcserver is needed for levels of good
quality, the old client-side npcs are often messed up,
can be hacked/cheated and have less possibilities
(can't add guild tags, are dead when no player is in
the room, server-wide stuff is hard to do etc.)
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