Quote:
Originally Posted by Kohola_KinG
We have perks that CVimes implemented and they have caused more problems than enough. Players don't usually like them and perks are only good if you're getting kills.
You raid a building for a reason, you don't raid a building to stand in it? If you raid a bank, you raid to get the money?
So we need a purpose for raiding. I had great ideas and different type of rotation raids that could of taken place in different rooms and they end with a gang winning that certain type of raid.
All objective based raiding. Giving it a meaning.
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Maybe those perks was just done wrong, don't speak for the people of era.. Most your opinions are biased speak for your self. But because I used the same name as chris vimes, didn't mean I was talking about the same approach.