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Old 08-05-2014, 03:22 PM
Stephen Stephen is offline
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Join Date: May 2004
Location: San Francisco
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A recent update to the craft system included a variety of new entry-level items. These items can be manufactured based on parts collected from baddies. It should be possible to add more items to the craft tables.

There is a point of correction which is being overlooked; there are no longer end game items. Why? Because a majority complained that the end-game items were too hard to get so a weak administration made them more accessible.

Now we face a common problem; it's very hard to undo what has been done. With all options considered, the most effective solution is to slowly make end-game items more scarce in an effort to normalize for our hard-coded cap. It won't happen over night. We're not doing a reset. I'm designing for the next generation.
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