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Originally Posted by Stephen
Yes, it would be possible to give rewards at the end of standard maps -- or in the ice cavern instead. I'm not opposed to the suggestion of rewards at the end of the maps. Several modifications have been made to improve the game-based market and this could be an addition.
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It would be really nice to add chest rewards to the end of lower-level maps, and possibly re-structure which enemies are spawned in which maps, because the Ice Cavern dungeon includes almost everything (save for bigworms and a few other things) and made the lower level maps totally pointless to run.
Maps used to act sort of like keys to open a dungeon temporarily, and so the rewards used to be more valuable as well. With everything easy to access through the Ice Cavern now instead, everything has become much easier to craft, and a lot of craftables have shown up in chests, making crafting kind of pointless to begin with when luck can produce the same results.